Monday, February 14, 2011

World Blender


I'm working more with idea blending, and I'm trying to think of ways to mix sci-fi and fantasy.  I want to have something similar to Rifts, but there is a lack of consistency in that system.  Rifts tends to reinvent the wheel for each type of class, making the system extremely complex.  I find the d20 system much simpler to use, but not fluid enough.  Part of me like the idea of formal classes, but without the concept of levels, more like set paths of proficiency with general, but more customizable paths for all to learn.

Unfortunately, making such concepts tangible is a very difficult task.  I am trying to work with transferring the d10 system to something more scalable (rather than simply counting successes), and possibly a d6 system.

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