The purpose of the blog is to jot down basic ideas that I have with images that are related. From these posts, I can come back and work on the ideas to develop concepts further and create concrete results. Hopefully, people will post various thoughts on my ideas and help me develop them in ways that I normally would not think of.
Thursday, February 10, 2011
Character Driven Design
I am focusing a lot on developing a system that works heavily on character customization. One of my favorite features in White-Wolf's games is that they don't rely heavily (or at all even) on classes to define the progression of how a character develops, but rather uses the base stats. I want to do a system that is more general in nature, though, that can branch out into many themes. As you can see above, I put together several pieces from the Final Fantasy franchise to serve as sort of a conceptual idea for mixing together different themes.
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